Go! Go! Womb-chan!
Game Information
Developer
PolygonheartVersion
v0.0.2
Engine
Others
Release Date
Jun 29, 2026
Last Update
Jul 2, 2026
Censorship
Uncensored
Overview
Go! Go! Womb-chan! is a 2D point-and-click adventure for players who want a lighter, combat-flavored take on monster girl fantasy. It plays with a playful, arcade-like tone rather than a heavy narrative one.
Story
Womb-Chan didn't make the cut, but she refuses to give up. The game follows her push through the womb itself, working past obstacles and enemies on the way to a final goal.
Gameplay
You guide Womb-Chan through point-and-click stages, clicking through hazards and fighting off sperm-based enemies as you push deeper toward the end goal. Along the way you can interact with objects like pills scattered through the stage, and progress depends on clearing each obstacle before moving forward.
Features
- Point-and-click movement mixed with direct combat encounters
- Animated 2D art with monster-girl and fantasy designs
- Stage-based enemy variety, including a full first-stage roster of distinct sperm designs
Installation
1. Extract and run.
Changelog
v0.0.2
Additions:
- Added Pills (press LMB next to them to open it)
- Added FPS Limit option in settings menu (defaults to 60fps)
- Added Vsync option in settings menu (defaults to ON)
- Added finalised graphics for the remaining Sperms in the first stage that hadn't been implemented yet
Changes:
- All Sperm Sprites have been recoloured to be more blue
- Chest sprite has been improved
- Changed the chest opening animation from using a pill graphic to using a chest graphic as intended
- Changed the chest pickup sprite to a newer & nicer looking sprite
- First Elite spawn is at 1 minute instead of 2 minutes to give players an earlier chest
Bugs:
- Fixed issue of Nezumi Pins granting the 2nd strike before the correct weapon level
- Fixed issue of Condom & Crumpled Tissue sharing bullets
v0.0.1.1
Changes:
- Magnet & Health pickup drop rate has been reduced
- Added acceleration to items picked up, should help make the Magnet feel better to use
- Changed parts of the tilemap to make obstacles easier to use
- Added a "How to play" text file to the zip with the controls of the game. Will add an in-game graphic for controls and a way to remap them in future update
Bug Fixes:
- Text on stage description now wraps incorrectly instead of being cut off
- Fixed a bug where the pins weapon (now renamed to "Nezumi Pins") would be added as a new weapon to the inventory when picked up during the level up screen
- Fixed the "Master Volume" slider in the settings menu not working, can now lower the master volume as a whole