Trapped Together Part 1
Game Information
Developer
KBN GamesVersion
v1.2
Engine
Unreal Engine
Release Date
Jun 11, 2024
Last Update
May 29, 2025
Censorship
Uncensored
Overview
Trapped Together Part 1 is a 3D animated adventure for players who like slow-building romance stories with a grounded, character-focused tone.
Story
The protagonist wakes up trapped inside a house with three girls, Seiko, Aysha, and Heather. With no clear way out, the four must find a way to coexist while the situation between them slowly unfolds.
Gameplay
Players explore the confined house from a first-person perspective, interacting with each of the three girls to move the story forward. Progress comes from talking to and observing the characters rather than solving puzzles, with the exploration loop built around uncovering how each relationship develops over time.
Features
- Fully animated 3D presentation with a male protagonist perspective
- Three distinct characters to get to know inside a single, contained setting
- A romance-driven story with no explicit sexual content
- Light transformation elements woven into the house's mystery
Installation
1. Extract and run.
Changelog
v1.2
- Replaced the first person player with a revised version (better rotation and speed as well as better movement animation)
- (PS: A slider will be added in Part 2)
- . Fixed major character path crossing bug:
- This bug created quest repetition, character replication, sudden skipping in the adventure and in worse case scenarios breaking the game.
- I've decided to fix this issue by blocking access to the two problematic characters (Heather and Seiko).
- This of course won't be the case for future parts (2-4) since I've learned from my mistakes.
- However, in part 1, the only way to fix this is to essentially isolated to avoid the issue.
- . Added a quest hub (to do list) mechanic:
- Press "q" to bring up a To do lit menu. This will simply list what objective you've started which will disappear once you've completed it.
- This can serve as a kinda free walkthrough, but I'd suggest avoiding it if you like to explore without any help.
v1.1
- .Doubled the amount of saves as well as more info when accessing (loading) them:
- 10 saves instead of 5, each save has date and time to be able to more easily tell them apart.
- . Highlight on quest specific objects/elements.
- . Main menu UI writing is more visible:
- Someone mentioned difficulty reading the main menu writing. I at first wanted to do a menu highlighting selection thing, but clearer is better.
- Thank you for bringing this to my attention.
- . Certain prompts were intractable though walls and ceilings:
- This also created some spoiling time skipping crap. Now fixed.
- . Certain prompts/objects resetting:
- Example if the perpetually broken Weighing scale issue
- . You are no longer alone once you've completed the girl's adventures.